Projects
Some of the projects that I have worked on.
456: Sniper Doll
Project Manager
456: Sniper Doll is a game that we created as soon as we saw the potential that Squid Game theme held. We iterated fast and completed the prototype phase in around a week. After that we worked with Netmarble for the soft-launch stage. Thanks to fast iteration cycles 456: Sniper Doll hit the charts rising to 70th place on the US App Store with only natural downloads.

LoveHit
Project Manager & Game Developer
LoveHit was the first game we ever developed as a team. This game was a love themed casual matching game. The development cycle was over 4 months. I was involved in the development cycle both as a project manager and a game developer. LoveHit got accepted to Google and Game Factorys accelerator program.





Fulfill It!
Project Manager & Game Developer
"Fulfill It!" Is an idle arcade game where you play as a fulfillment center manager. You can upgrade your center by buying drones, workers, new items to ship and expanding your area. The game achieved a D1 Retention of 33%





Keep Slicing!
Project Manager
Keep Slicing! is an idle clicker game where you keep upgrading knives and conveyor belts in order to slice more fruits. When we realized there was a trend of idle arcade games, this game was developed.





Fill The Garden
Project Manager
Fill The Garden is a Hypercasual game that focuses on the satisfactory feeling off growing your own flower garden to reveal a pattern of colors.








